![]() ![]() If a demand is refused, the one who pressed them will gain additional war support as well. Acquiescing to the demands will lead to a relevant result (i.e., breaking alliances, monetary compensation, giving up cities/outposts, or switching religions/ideologies). You may also choose to press your claims to turn them into demands. These grievances last for 10 turns after you first encounter them, and they’ll generate war support every turn. ![]() Warring with someone’s ally or allying with someone’s enemy.Using outposts to claim territories near another empire’s borders.Refusing trade deals and treaty proposals.Picking the “Religious Tolerance – Religious Hostility” civic and encountering empires with a different state religion.Converting the population of an empire through religion/faith.Converting the population of an empire through ideologies/sphere of influence.Trespassing within the borders of an empire when the “Closed Borders” treaty is active.Skirmishing and attacking units outside an empire’s domains. ![]()
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